Final Season for Square Enix's Foamstars Confirmed
Square Enix, the celebrated game developers, recently disclosed that their popular live-service shooter, Foamstars, is approaching its final season. However, the game will remain accessible to players online, ensuring that fans can still enjoy the gaming experience.
Upcoming Season and Future Enhancements for Foamstars
The upcoming Party Goes On season starts on December 13 and concludes on January 17. While this will be the last season, Square Enix pledges to carry on extending support for the game in other ways. Among their forthcoming plans is the addition of new expansions that promise to enrich the gaming experience. These additional features include customizable shots for each character and innovative enhancement elements like Prism Gems, aiming to maintain players' interest and continuously keep them engaged in the game.
Foamstars' Future Events and Season Pass Accessibility
Despite wrapping up the season-based structure, Square Enix has scheduled the Foamstars Cup, a series of events named after the eight playable characters in the game. It is presumed that these will occur in eight separate events. Furthermore, to enhance the gaming experience of new Foamstars players, previous season passes will be reintroduced. Gamers will have the freedom to shuffle between season passes and move along their chosen Season Pass tracks to secure items from past seasons. Hence, players will have the opportunity to engage with all the items from each season.
Foamstars: A Year in Review and The Road Ahead
Square Enix's decision to gracefully retire the season-based structure of Foamstars less than a year after its launch in February doesn't necessarily spell disaster. This precedes the complete shutdown observed in other triple-A live service games and hints at future evolution. Foamstars received a modest reception upon its debut. Critics praised its engaging combat mechanics but expressed reservations about its aggressive monetization model. Despite the challenges experienced by live-service games like Foamstars over the past year, publishers remain attracted to the model because it provides players with continuous purchasing options, such as battle passes, season passes, and microtransactions, offering a more sustainable revenue model than single payment games.
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