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  • Uncrowned Guard
    Uncrowned Guard

    Halo Infinite's Exciting Addition: Firefight Mode Joins the Fray

      TL;DR: Halo Infinite is set to receive a significant update on December 5, headlined by the introduction of the long-awaited Firefight mode, now rebranded as "Firefight: King of the Hill." In this mode, players will combat Banished enemies across nine maps, including new community-created ones. The update also brings enhancements to the Forge mode, introducing high-value targets and bosses, alongside improvements in Skulls in Node Graph and various quality-of-life updates. Additionally, the Custom Game Browser will see refinements, such as better session joining capabilities and expanded Fireteam Leader options. A crucial aspect of the update is its focus on increasing the game's stability and online experience, with 343 Industries addressing crash issues and improving networking, particularly on PC and Xbox Series X|S platforms. This comprehensive update aims to fulfill multiple top community requests and enhance the overall gameplay experience.

    Introducing Firefight: King of the Hill

    Halo Infinite, from 343 Industries, is set to expand its gameplay universe with the addition of the much-awaited Firefight mode. Scheduled for release on December 5, this update brings the mode, now called "Firefight: King of the Hill," where teams of four players will battle against waves of Banished enemies. This mode will be available across nine maps, including the House of Reckoning from Halo Infinite's campaign and maps created by the community. A detailed blog post is expected to be released shortly before the update, offering more insights into this new mode.

    Enhancements to Forge and Custom Game Browser

    The upcoming update also brings significant improvements to the Forge mode, enhancing the player experience with the addition of high-value targets and bosses. These new elements promise to reward players with special weapon variants, elevating the strategic aspect of gameplay. Additionally, the update introduces Skulls in Node Graph and other quality-of-life enhancements. In parallel, the Custom Game Browser will see notable changes, such as allowing Fireteam Leaders to add their entire party to a session, along with fixes aimed at resolving issues that hinder players from joining sessions.

    Stability Improvements and Networking Updates

    Focusing on the technical side, 343 Industries is dedicated to increasing Halo Infinite's stability by addressing crash issues and enhancing the online experience. The update includes improvements to the game’s networking and reporting systems, which will help in better detecting and understanding the causes of crashes. This effort has been particularly geared towards addressing multiple crash instances on PC and Xbox Series X|S platforms. These enhancements are part of 343 Industries' ongoing commitment to provide a smoother and more reliable gaming experience for Halo Infinite players.


    Image Credit: 343 Industries

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    3 hours ago, Spartan said:

    I loved firefight mode on Reach I believe it was! Can’t wait to try this mode out.

    I love Firefight.  I mostly played it via ODST, but Reach had the mode as well.  It is still one of my favorite game night modes with friends.

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    On 12/4/2023 at 6:48 PM, Uncrowned Guard said:

    I love Firefight.  I mostly played it via ODST, but Reach had the mode as well.  It is still one of my favorite game night modes with friends.

    Honestly I might be thinking of odst, I always forget there were two games that came out 09-10. I was  playing halo 3 so much at that time still they kinda blur together.

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