Jump to content

Uncrowned Guard

Empire Staff
  • Posts

    2,142
  • Joined

  • Last visited

  • Days Won

    60

Everything posted by Uncrowned Guard

  1. Introduction The Finals faces compatibility issues on the Steam Deck due to the Anti Cheat not functioning on SteamOS. However, there are several workarounds to play the game on your Steam Deck. This guide covers these methods, outlining their setup, pros, and cons. Steam Deck's Remote Play Overview Remote Play allows you to stream "The Finals" from your PC to your Steam Deck. Setup On Your PC: Install "The Finals" and add it to your Steam library. On Your Steam Deck: Connect to the same network as your PC. Enable Remote Play: Activate this feature in the Steam settings on both devices. Launch the Game: Find "The Finals" in your Steam Deck library and select 'Stream'. Pros No need for additional hardware modifications. Relies on your PC's hardware for full game performance. Cons Requires a strong and stable network connection. Dependent on your main PC's availability and performance. Cloud Gaming Services Options Services like Amazon Luna, GeForce Now, Shadow, or Xbox Cloud Gaming. Setup Subscription: Sign up for a cloud gaming service that offers "The Finals". App Installation: Install the service's app on your Steam Deck. Game Access: Log in and play "The Finals" via the cloud service. Pros Play without a high-end PC. Regular updates and maintenance from the cloud service. Cons Subscription fees may apply. Needs a consistent and fast internet connection. Installing Windows on the Steam Deck Overview Installing Windows on your Steam Deck can bypass the Linux compatibility issue. Steps Backup: Save all important data beforehand. Create a Windows Installer: Use a USB drive with Windows installation media. Boot from USB: Restart your Steam Deck and boot from the USB. Install Windows: Follow instructions to install Windows on your Steam Deck. Pros Direct access to the Windows version of "The Finals". Compatibility with other Windows-exclusive games and apps. Cons Complex setup process. Potential warranty voidance or other issues with your Steam Deck. Conclusion While "The Finals" is not natively compatible with the Steam Deck, these workarounds offer viable options to enjoy the game. Each method has its own set of advantages and drawbacks, so choose the one that best aligns with your needs and technical capabilities.
  2. Introduction The Finals faces compatibility issues on the Steam Deck due to the Anti Cheat not functioning on SteamOS. However, there are several workarounds to play the game on your Steam Deck. This guide covers these methods, outlining their setup, pros, and cons. Steam Deck's Remote Play Overview Remote Play allows you to stream "The Finals" from your PC to your Steam Deck. Setup On Your PC: Install "The Finals" and add it to your Steam library. On Your Steam Deck: Connect to the same network as your PC. Enable Remote Play: Activate this feature in the Steam settings on both devices. Launch the Game: Find "The Finals" in your Steam Deck library and select 'Stream'. Pros No need for additional hardware modifications. Relies on your PC's hardware for full game performance. Cons Requires a strong and stable network connection. Dependent on your main PC's availability and performance. Cloud Gaming Services Options Services like Amazon Luna, GeForce Now, Shadow, or Xbox Cloud Gaming. Setup Subscription: Sign up for a cloud gaming service that offers "The Finals". App Installation: Install the service's app on your Steam Deck. Game Access: Log in and play "The Finals" via the cloud service. Pros Play without a high-end PC. Regular updates and maintenance from the cloud service. Cons Subscription fees may apply. Needs a consistent and fast internet connection. Installing Windows on the Steam Deck Overview Installing Windows on your Steam Deck can bypass the Linux compatibility issue. Steps Backup: Save all important data beforehand. Create a Windows Installer: Use a USB drive with Windows installation media. Boot from USB: Restart your Steam Deck and boot from the USB. Install Windows: Follow instructions to install Windows on your Steam Deck. Pros Direct access to the Windows version of "The Finals". Compatibility with other Windows-exclusive games and apps. Cons Complex setup process. Potential warranty voidance or other issues with your Steam Deck. Conclusion While "The Finals" is not natively compatible with the Steam Deck, these workarounds offer viable options to enjoy the game. Each method has its own set of advantages and drawbacks, so choose the one that best aligns with your needs and technical capabilities. View full record
  3. Introduction Skill-based matchmaking (SBMM) is a crucial component in many competitive online games, and it appears to be a feature in "The Finals," albeit unofficially confirmed by Embark Studios. This guide aims to shed light on the presence of SBMM in "The Finals" and its potential impact on gameplay. Understanding SBMM in The Finals SBMM is designed to ensure that players are matched with others of similar skill levels, leading to more balanced and competitive matches. Indicators of SBMM in The Finals Player Observations: Many players have noted on forums and the official Discord that the matchmaking seems to be skill-based. Patch Notes References: Updates and patch notes for "The Finals" have mentioned adjustments to matchmaking, suggesting ongoing refinements that align with SBMM principles. How SBMM Might Work in The Finals Criteria for Matchmaking: It likely considers player stats such as Kill/Death (K/D) ratio, wins, score per minute, and more. Goal: To create lobbies where squads have similar skill levels, ensuring fair and competitive gameplay. The Impact of SBMM Pros: Encourages fair play. Provides a learning curve for new players. Keeps matches challenging yet enjoyable for experienced players. Cons: Can lead to perceived repetitive gameplay for some. High-skill players might face constantly challenging matches without casual play. Community Response Mixed Feelings: While some appreciate the balance SBMM brings, others prefer a more casual or varied matchmaking experience. Ongoing Discussions: The Finals' community continues to debate and discuss the presence and impact of SBMM in the game. Conclusion While not officially confirmed, SBMM appears to be a component of "The Finals," aimed at creating balanced and competitive matches based on player skill. Understanding how SBMM works can enhance your approach to the game, whether you're a casual player or someone seeking competitive play. The community's feedback will likely influence future adjustments to this system.
  4. Introduction Skill-based matchmaking (SBMM) is a crucial component in many competitive online games, and it appears to be a feature in "The Finals," albeit unofficially confirmed by Embark Studios. This guide aims to shed light on the presence of SBMM in "The Finals" and its potential impact on gameplay. Understanding SBMM in The Finals SBMM is designed to ensure that players are matched with others of similar skill levels, leading to more balanced and competitive matches. Indicators of SBMM in The Finals Player Observations: Many players have noted on forums and the official Discord that the matchmaking seems to be skill-based. Patch Notes References: Updates and patch notes for "The Finals" have mentioned adjustments to matchmaking, suggesting ongoing refinements that align with SBMM principles. How SBMM Might Work in The Finals Criteria for Matchmaking: It likely considers player stats such as Kill/Death (K/D) ratio, wins, score per minute, and more. Goal: To create lobbies where squads have similar skill levels, ensuring fair and competitive gameplay. The Impact of SBMM Pros: Encourages fair play. Provides a learning curve for new players. Keeps matches challenging yet enjoyable for experienced players. Cons: Can lead to perceived repetitive gameplay for some. High-skill players might face constantly challenging matches without casual play. Community Response Mixed Feelings: While some appreciate the balance SBMM brings, others prefer a more casual or varied matchmaking experience. Ongoing Discussions: The Finals' community continues to debate and discuss the presence and impact of SBMM in the game. Conclusion While not officially confirmed, SBMM appears to be a component of "The Finals," aimed at creating balanced and competitive matches based on player skill. Understanding how SBMM works can enhance your approach to the game, whether you're a casual player or someone seeking competitive play. The community's feedback will likely influence future adjustments to this system. View full record
  5. Introduction "The Finals" by Embark Studios, an innovative FPS game, has been making waves in the gaming community with its unique gameplay mechanics and destructible environments. If you're curious about its crossplay capabilities, especially for teaming up with friends across different platforms, this guide is for you. Crossplay Availability in The Finals Crossplay Support: Yes, "The Finals" supports crossplay. Platforms Involved: The game allows cross-platform play between PC and current-generation consoles, including the PlayStation 5 and Xbox Series consoles. How to Enable/Disable Crossplay Accessing Settings: In "The Finals," navigate to the Gameplay settings menu. Toggle Option: Here, you can enable or disable crossplay according to your preference. Benefits of Crossplay in The Finals Wider Player Base: Crossplay expands the pool of available players, reducing wait times for matches. Play with Friends: Regardless of the platform they own, you can team up with friends for cooperative gameplay. Diverse Competition: Face off against a broader spectrum of players, enhancing the competitive experience. Conclusion "The Finals" embraces the growing trend of crossplay, allowing players on PC, PlayStation 5, and Xbox Series consoles to engage in its dynamic, action-packed world together. This feature not only enhances the game’s accessibility but also promotes a more inclusive and diverse gaming community. Whether you’re looking to play with friends on different platforms or enjoy the thrill of competing against a varied player base, "The Finals" delivers an exciting cross-platform experience.
  6. Introduction "The Finals" by Embark Studios, an innovative FPS game, has been making waves in the gaming community with its unique gameplay mechanics and destructible environments. If you're curious about its crossplay capabilities, especially for teaming up with friends across different platforms, this guide is for you. Crossplay Availability in The Finals Crossplay Support: Yes, "The Finals" supports crossplay. Platforms Involved: The game allows cross-platform play between PC and current-generation consoles, including the PlayStation 5 and Xbox Series consoles. How to Enable/Disable Crossplay Accessing Settings: In "The Finals," navigate to the Gameplay settings menu. Toggle Option: Here, you can enable or disable crossplay according to your preference. Benefits of Crossplay in The Finals Wider Player Base: Crossplay expands the pool of available players, reducing wait times for matches. Play with Friends: Regardless of the platform they own, you can team up with friends for cooperative gameplay. Diverse Competition: Face off against a broader spectrum of players, enhancing the competitive experience. Conclusion "The Finals" embraces the growing trend of crossplay, allowing players on PC, PlayStation 5, and Xbox Series consoles to engage in its dynamic, action-packed world together. This feature not only enhances the game’s accessibility but also promotes a more inclusive and diverse gaming community. Whether you’re looking to play with friends on different platforms or enjoy the thrill of competing against a varied player base, "The Finals" delivers an exciting cross-platform experience. View full record
  7. Introduction 'The Finals' presents a unique gaming experience that focuses heavily on multiplayer elements, with a relatively light touch on lore and narrative. Set in a futuristic world, it revolves around a virtual game show concept. This guide will delve into the limited lore and narrative structure of 'The Finals' to enhance your understanding and appreciation of its setting. Narrative Experience in Gameplay Minimal Story Focus: The game's narrative is more ambient, providing context rather than driving the gameplay. Player Experience: The focus is on competitive multiplayer gameplay, with narrative elements adding flavor and setting. No Real Campaign: The game lacks any form of a campaign. The Setting of 'The Finals' Timeline: Approximately 75 years in the future, around 2100. The World: Known as the 'Meatspace,' the real world contrasts with the more frequented Virtual World. The Game Show: 'The Finals' is a globally celebrated virtual game show, providing an escape to a larger, more exciting world. The Lore and Its Impact on Gameplay Virtual Reality Technology: Players access the hyper-realistic arenas of 'The Finals' through VR technology. Arenas: These are designed for intense competition, where contestants vie for fame and riches. Game Show Theme: The game's mechanics and aesthetics are heavily influenced by its game show setting. Role of Sponsors Influence: Sponsors are integral to 'The Finals,' driving both the world's narrative and the game mechanics. Brand Exposure: Sponsors seek visibility for their brands and products in the game show's massive audience. Sponsored Gear: This gear is a symbol of success and prestige for contestants. Characters and Their Roles Diverse Cast: 'The Finals' features a range of characters, including mascots, announcers, and commentators. Character Functions: These characters contribute to the game show atmosphere, enhancing the immersive experience. Conclusion While 'The Finals' may not offer a traditional campaign or a deep narrative, its unique setting and lore create an engaging backdrop for its multiplayer-focused gameplay. The futuristic game show concept, combined with VR technology and the influence of sponsors, crafts a distinct and entertaining virtual world.
  8. Introduction 'The Finals' presents a unique gaming experience that focuses heavily on multiplayer elements, with a relatively light touch on lore and narrative. Set in a futuristic world, it revolves around a virtual game show concept. This guide will delve into the limited lore and narrative structure of 'The Finals' to enhance your understanding and appreciation of its setting. Narrative Experience in Gameplay Minimal Story Focus: The game's narrative is more ambient, providing context rather than driving the gameplay. Player Experience: The focus is on competitive multiplayer gameplay, with narrative elements adding flavor and setting. No Real Campaign: The game lacks any form of a campaign. The Setting of 'The Finals' Timeline: Approximately 75 years in the future, around 2100. The World: Known as the 'Meatspace,' the real world contrasts with the more frequented Virtual World. The Game Show: 'The Finals' is a globally celebrated virtual game show, providing an escape to a larger, more exciting world. The Lore and Its Impact on Gameplay Virtual Reality Technology: Players access the hyper-realistic arenas of 'The Finals' through VR technology. Arenas: These are designed for intense competition, where contestants vie for fame and riches. Game Show Theme: The game's mechanics and aesthetics are heavily influenced by its game show setting. Role of Sponsors Influence: Sponsors are integral to 'The Finals,' driving both the world's narrative and the game mechanics. Brand Exposure: Sponsors seek visibility for their brands and products in the game show's massive audience. Sponsored Gear: This gear is a symbol of success and prestige for contestants. Characters and Their Roles Diverse Cast: 'The Finals' features a range of characters, including mascots, announcers, and commentators. Character Functions: These characters contribute to the game show atmosphere, enhancing the immersive experience. Conclusion While 'The Finals' may not offer a traditional campaign or a deep narrative, its unique setting and lore create an engaging backdrop for its multiplayer-focused gameplay. The futuristic game show concept, combined with VR technology and the influence of sponsors, crafts a distinct and entertaining virtual world. View full record
  9. It seems like months of poor updates and balance issues have really hurt the game. I rarely hear people talking about it anymore.
  10. Significant Layoffs Amidst Microsoft Cuts Sledgehammer Games, a subsidiary of Activision Blizzard, has been significantly impacted by Microsoft's recent decision to lay off nearly 1,900 employees. Reports from InsiderGaming indicate that the company has lost about 30% of its workforce. This substantial reduction in staff comes as part of broader cuts affecting the Microsoft Gaming division, following the tech giant's acquisition of Activision Blizzard. Office Closure and Transition to Remote Work In addition to the layoffs, Sledgehammer Games is closing its main office, prompting a shift to remote work. The developer, known for its work on "Call of Duty: Modern Warfare 3," will operate remotely until a new office space is located. This move to work from home decided during a company town hall meeting, is expected to last at least until the end of 2024. The closure of the main office and the significant layoffs have reportedly caused discontent among some employees, contrasting sharply with Activision's previous insistence on full-time office work for QA staff. Broader Impact on Call of Duty Studios The layoffs at Sledgehammer Games are part of a larger trend affecting multiple studios involved in the "Call of Duty" franchise, including Treyarch, Raven Software, and High Moon Studios. The layoffs account for about 8 to 9 percent of the total workforce at Activision Blizzard, significantly altering the landscape of these key development teams. Xbox head Phil Spencer has expressed regret over the layoffs, noting the difficulty of such decisions. Despite this, concerns have been raised about the future direction of Activision Blizzard under Microsoft's ownership, particularly regarding the outsourcing of QA roles and the potential impact on game development and employee morale.
  11. Significant Layoffs Amidst Microsoft Cuts Sledgehammer Games, a subsidiary of Activision Blizzard, has been significantly impacted by Microsoft's recent decision to lay off nearly 1,900 employees. Reports from InsiderGaming indicate that the company has lost about 30% of its workforce. This substantial reduction in staff comes as part of broader cuts affecting the Microsoft Gaming division, following the tech giant's acquisition of Activision Blizzard. Office Closure and Transition to Remote Work In addition to the layoffs, Sledgehammer Games is closing its main office, prompting a shift to remote work. The developer, known for its work on "Call of Duty: Modern Warfare 3," will operate remotely until a new office space is located. This move to work from home decided during a company town hall meeting, is expected to last at least until the end of 2024. The closure of the main office and the significant layoffs have reportedly caused discontent among some employees, contrasting sharply with Activision's previous insistence on full-time office work for QA staff. Broader Impact on Call of Duty Studios The layoffs at Sledgehammer Games are part of a larger trend affecting multiple studios involved in the "Call of Duty" franchise, including Treyarch, Raven Software, and High Moon Studios. The layoffs account for about 8 to 9 percent of the total workforce at Activision Blizzard, significantly altering the landscape of these key development teams. Xbox head Phil Spencer has expressed regret over the layoffs, noting the difficulty of such decisions. Despite this, concerns have been raised about the future direction of Activision Blizzard under Microsoft's ownership, particularly regarding the outsourcing of QA roles and the potential impact on game development and employee morale. View full article
  12. Major Reductions at Activision Blizzard and Xbox Microsoft has recently announced a considerable reduction in its workforce, affecting around 1,900 employees within its Gaming division, which encompasses Activision Blizzard and Xbox. This decision translates to an 8% cut from the division's total staff of approximately 22,000. The move is part of a broader strategy to refocus on high-impact projects and establish a more sustainable future for the company's gaming ventures. Leadership Changes and Project Cancellations In addition to the layoffs, Blizzard President Mike Ybarra has decided to leave the company, marking a significant change in the company’s leadership. Allen Adham, another key figure at Blizzard, is also departing. Furthermore, Microsoft has decided to cancel the development of Blizzard's survival game, a project that had been in the works, as part of its strategic realignment. Internal Communications and Future Directions An internal memo, discovered by The Verge, from Microsoft Gaming CEO Phil Spencer highlights the necessity of these changes, stressing the need for a sustainable cost structure. The company plans to focus on growth areas and align its resources towards promising opportunities. This restructuring comes amid a series of recent layoffs in the gaming industry and follows Microsoft's acquisition of Activision Blizzard, which was completed last year. These layoffs represent a significant shift in Microsoft's approach to its gaming business, marking a period of transition and realignment for the company's gaming endeavors.
  13. Major Reductions at Activision Blizzard and Xbox Microsoft has recently announced a considerable reduction in its workforce, affecting around 1,900 employees within its Gaming division, which encompasses Activision Blizzard and Xbox. This decision translates to an 8% cut from the division's total staff of approximately 22,000. The move is part of a broader strategy to refocus on high-impact projects and establish a more sustainable future for the company's gaming ventures. Leadership Changes and Project Cancellations In addition to the layoffs, Blizzard President Mike Ybarra has decided to leave the company, marking a significant change in the company’s leadership. Allen Adham, another key figure at Blizzard, is also departing. Furthermore, Microsoft has decided to cancel the development of Blizzard's survival game, a project that had been in the works, as part of its strategic realignment. Internal Communications and Future Directions An internal memo, discovered by The Verge, from Microsoft Gaming CEO Phil Spencer highlights the necessity of these changes, stressing the need for a sustainable cost structure. The company plans to focus on growth areas and align its resources towards promising opportunities. This restructuring comes amid a series of recent layoffs in the gaming industry and follows Microsoft's acquisition of Activision Blizzard, which was completed last year. These layoffs represent a significant shift in Microsoft's approach to its gaming business, marking a period of transition and realignment for the company's gaming endeavors. View full article
  14. FRI, JAN 26, 2024 Boston Breach Major I Challengers Open
  15. until
    SUN, JAN 28 1:30 PM ET / 10:30 AM PT - TBD vs TBD 3:00 PM ET / 12:00 PM PT - TBD vs TBD 4:30 PM ET / 1:30 PM PT - TBD vs TBD 6:00 PM ET / 3:00 PM PT - TBD vs TBD
  16. until
    SAT, JAN 27 1:30 PM ET / 10:30 AM PT - TBD vs TBD 3:00 PM ET / 12:00 PM PT - TBD vs TBD 4:30 PM ET / 1:30 PM PT - TBD vs TBD 6:00 PM ET / 3:00 PM PT - TBD vs TBD 7:30 PM ET / 4:30 PM PT - TBD vs TBD
  17. until
    FRI, JAN 26 1:30 PM ET / 10:30 AM PT - Carolina Royal Ravens vs TBD 3:00 PM ET / 12:00 PM PT - Los Angeles Thieves vs TBD 4:30 PM ET / 1:30 PM PT - Vegas Legion vs TBD 6:00 PM ET / 3:00 PM PT - Boston Breach vs TBD 7:30 PM ET / 4:30 PM PT - TBD vs TBD
  18. until
    THU, JAN 25 1:30 PM ET / 10:30 AM PT - Los Angeles Guerrillas vs Atlanta FaZe 3:00 PM ET / 12:00 PM PT - Minnesota RØKKR vs New York Subliners 4:30 PM ET / 1:30 PM PT - Seattle Surge vs Toronto Ultra 6:00 PM ET / 3:00 PM PT - OpTic Texas vs Miami Heretics
  19. Multiplayer Considerations for Cyberpunk 2077 Sequel CD Projekt, in a report by Reuters, is in the conceptual stage of developing a sequel to Cyberpunk 2077, currently known by its codename Orion. The company's joint CEO, Adam Badowski, mentioned that they are staffing up for this project, with expectations to have around 80 people working on it by the end of the year. Co-CEO Michal Nowakowski revealed that the team is contemplating the inclusion of a multiplayer component in Cyberpunk 2. This comes after the cancellation of the planned multiplayer mode for Cyberpunk 2077, which was scrapped in favor of focusing on improving the core game after its challenging launch. Gameplay and Storyline Development Underway While details about Cyberpunk 2 remain scarce, there are hints that the game may feature more extensive branching storylines, influenced by the player's chosen life path – a concept introduced in the first game with options like Street Kid, Corpo, and Nomad. Decisions about key gameplay aspects, such as whether the game will feature first or third-person perspectives, are still in the works. Following the final major update of the original Cyberpunk 2077, CD Projekt Red's focus has shifted entirely to the development of its sequel, indicating a commitment to evolving the Cyberpunk narrative and gameplay experience. Expansion Plans and Learning from Past Mistakes In addition to the developments in the Cyberpunk franchise, CD Projekt is also progressing with the next game in The Witcher series, codenamed Polaris. Badowski stated that they aim to have around 400 people working on Polaris by mid-2024, with industry analysts predicting a launch in 2026 or 2027. Addressing the use of AI in game development, Nowakowski acknowledged its potential to enhance certain production processes without replacing human creativity and expertise. Reflecting on the lessons learned from the tumultuous launch of Cyberpunk 2077, Badowski assured that improved production processes are now in place, aiming to avoid similar issues in future game releases. This commitment suggests a more refined approach to game development at CD Projekt, focusing on quality and player experience.
  20. Multiplayer Considerations for Cyberpunk 2077 Sequel CD Projekt, in a report by Reuters, is in the conceptual stage of developing a sequel to Cyberpunk 2077, currently known by its codename Orion. The company's joint CEO, Adam Badowski, mentioned that they are staffing up for this project, with expectations to have around 80 people working on it by the end of the year. Co-CEO Michal Nowakowski revealed that the team is contemplating the inclusion of a multiplayer component in Cyberpunk 2. This comes after the cancellation of the planned multiplayer mode for Cyberpunk 2077, which was scrapped in favor of focusing on improving the core game after its challenging launch. Gameplay and Storyline Development Underway While details about Cyberpunk 2 remain scarce, there are hints that the game may feature more extensive branching storylines, influenced by the player's chosen life path – a concept introduced in the first game with options like Street Kid, Corpo, and Nomad. Decisions about key gameplay aspects, such as whether the game will feature first or third-person perspectives, are still in the works. Following the final major update of the original Cyberpunk 2077, CD Projekt Red's focus has shifted entirely to the development of its sequel, indicating a commitment to evolving the Cyberpunk narrative and gameplay experience. Expansion Plans and Learning from Past Mistakes In addition to the developments in the Cyberpunk franchise, CD Projekt is also progressing with the next game in The Witcher series, codenamed Polaris. Badowski stated that they aim to have around 400 people working on Polaris by mid-2024, with industry analysts predicting a launch in 2026 or 2027. Addressing the use of AI in game development, Nowakowski acknowledged its potential to enhance certain production processes without replacing human creativity and expertise. Reflecting on the lessons learned from the tumultuous launch of Cyberpunk 2077, Badowski assured that improved production processes are now in place, aiming to avoid similar issues in future game releases. This commitment suggests a more refined approach to game development at CD Projekt, focusing on quality and player experience. View full article
  21. Overwatch Champions Series: A New Competitive Circuit Blizzard Entertainment is set to transform the competitive landscape of Overwatch 2 with the introduction of the Overwatch Champions Series (OWCS). This new premier international competitive circuit will be accessible to players across North America (NA), Europe, Middle East, North Africa (EMEA), and Asia. The OWCS will consist of multiple competitive stages, featuring Open Qualifiers in each region, culminating in two major live international events. This approach aims to open the esports ecosystem, making it more inclusive, always-on, and regionally focused, providing enriching experiences for both participants and fans. Regional Focus and FACEIT Partnership In North America and EMEA, the OWCS will include four competitive stages and two international events. Teams will earn circuit points through various stages, with the highest scorers qualifying for international events. The competition in NA and EMEA will involve three tournament phases - Swiss, Groups, and Main Event. The Open Qualifier will encompass the Swiss phase, qualifying teams for the Main Event. Partnering with FACEIT, the OWCS stages in these regions will feature a streamlined experience, enhancing the esports community's engagement. The Asia region, divided into subdivisions like South Korea, Japan, and Pacific, will adapt its competitive stages to suit local needs. This includes multiple tournaments with formats tailored to each local audience. The Asia region will see two competitive stages annually, culminating in OWCS Asia Championship tournaments held at the WDG Esports Studio in South Korea. WARA.GG will be the exclusive platform for registration and match-related information. International Events and Additional Programs OWCS is set to host two live international tournaments at DreamHack in the 2024 season. The first international event, the OWCS Major, will be held at DreamHack Dallas, with the Season Finals taking place at DreamHack Stockholm. These events are expected to bring together top teams from major regions, providing a platform to crown the first-ever OWCS champions. In addition to OWCS, North America and EMEA will see new initiatives through FACEIT, offering a variety of competitive opportunities starting this spring. Asia will have additional programming supported by WDG Esports, including the WDG Cup and WDG Scholastic Tournament. These initiatives aim to provide diverse and regular competitive opportunities for players at different levels. Mark your calendars, as the OWCS Open Qualifiers are set to commence shortly after the 2023-2024 Season of Calling All Heroes concludes this February, with competitions beginning in March. More details and specific dates for OWCS and FACEIT programming will be announced soon. View full article
  22. Overwatch Champions Series: A New Competitive Circuit Blizzard Entertainment is set to transform the competitive landscape of Overwatch 2 with the introduction of the Overwatch Champions Series (OWCS). This new premier international competitive circuit will be accessible to players across North America (NA), Europe, Middle East, North Africa (EMEA), and Asia. The OWCS will consist of multiple competitive stages, featuring Open Qualifiers in each region, culminating in two major live international events. This approach aims to open the esports ecosystem, making it more inclusive, always-on, and regionally focused, providing enriching experiences for both participants and fans. Regional Focus and FACEIT Partnership In North America and EMEA, the OWCS will include four competitive stages and two international events. Teams will earn circuit points through various stages, with the highest scorers qualifying for international events. The competition in NA and EMEA will involve three tournament phases - Swiss, Groups, and Main Event. The Open Qualifier will encompass the Swiss phase, qualifying teams for the Main Event. Partnering with FACEIT, the OWCS stages in these regions will feature a streamlined experience, enhancing the esports community's engagement. The Asia region, divided into subdivisions like South Korea, Japan, and Pacific, will adapt its competitive stages to suit local needs. This includes multiple tournaments with formats tailored to each local audience. The Asia region will see two competitive stages annually, culminating in OWCS Asia Championship tournaments held at the WDG Esports Studio in South Korea. WARA.GG will be the exclusive platform for registration and match-related information. International Events and Additional Programs OWCS is set to host two live international tournaments at DreamHack in the 2024 season. The first international event, the OWCS Major, will be held at DreamHack Dallas, with the Season Finals taking place at DreamHack Stockholm. These events are expected to bring together top teams from major regions, providing a platform to crown the first-ever OWCS champions. In addition to OWCS, North America and EMEA will see new initiatives through FACEIT, offering a variety of competitive opportunities starting this spring. Asia will have additional programming supported by WDG Esports, including the WDG Cup and WDG Scholastic Tournament. These initiatives aim to provide diverse and regular competitive opportunities for players at different levels. Mark your calendars, as the OWCS Open Qualifiers are set to commence shortly after the 2023-2024 Season of Calling All Heroes concludes this February, with competitions beginning in March. More details and specific dates for OWCS and FACEIT programming will be announced soon.
  23. Strengthening Rules Against Harassment and Discrimination Activision Blizzard has taken a significant step towards fostering a more respectful gaming environment in Call of Duty by updating its code of conduct. The revision specifically strengthens the "Treat Everyone with Respect" pillar, underscoring the company's zero-tolerance policy towards bullying, harassment, and derogatory comments. This includes discrimination based on race, gender identity, sexual orientation, age, culture, faith, and other personal attributes. The update aims to reflect the company's commitment to preventing its games from being used as platforms for promoting discrimination or violence. Cheating Rules and Account Responsibility Alongside addressing harassment, Activision Blizzard has also updated its rules regarding cheating. The company reiterated that players are responsible for all activities on their accounts. The use of cheats, including any third-party software, contradicts the values outlined on the company's website and is deemed unacceptable. These measures are part of a broader effort to maintain the integrity of the gaming experience in Call of Duty and ensure fair play among its community. Voice Moderation System and Encouraging Reports Activision Blizzard reported the initial findings from its new voice moderation system, which has been in beta since August 2023. Since its introduction, over two million accounts have been automatically reported for disruptive behavior, leading to an 8% decrease in repeat offenders. Despite this progress, only one in five instances of disruptive behavior is being reported by players. As a result, the company is seeking ways to encourage more active reporting from its users, including soliciting feedback to improve the reporting process. The voice moderation system is part of a larger initiative to combat toxicity in the game, with ongoing efforts to deploy new features and technologies to address toxic and malicious in-game activities. This stance is firm: toxic behavior has no place in Call of Duty, reflecting a changing culture in online gaming where respect and fair play are paramount.
  24. Strengthening Rules Against Harassment and Discrimination Activision Blizzard has taken a significant step towards fostering a more respectful gaming environment in Call of Duty by updating its code of conduct. The revision specifically strengthens the "Treat Everyone with Respect" pillar, underscoring the company's zero-tolerance policy towards bullying, harassment, and derogatory comments. This includes discrimination based on race, gender identity, sexual orientation, age, culture, faith, and other personal attributes. The update aims to reflect the company's commitment to preventing its games from being used as platforms for promoting discrimination or violence. Cheating Rules and Account Responsibility Alongside addressing harassment, Activision Blizzard has also updated its rules regarding cheating. The company reiterated that players are responsible for all activities on their accounts. The use of cheats, including any third-party software, contradicts the values outlined on the company's website and is deemed unacceptable. These measures are part of a broader effort to maintain the integrity of the gaming experience in Call of Duty and ensure fair play among its community. Voice Moderation System and Encouraging Reports Activision Blizzard reported the initial findings from its new voice moderation system, which has been in beta since August 2023. Since its introduction, over two million accounts have been automatically reported for disruptive behavior, leading to an 8% decrease in repeat offenders. Despite this progress, only one in five instances of disruptive behavior is being reported by players. As a result, the company is seeking ways to encourage more active reporting from its users, including soliciting feedback to improve the reporting process. The voice moderation system is part of a larger initiative to combat toxicity in the game, with ongoing efforts to deploy new features and technologies to address toxic and malicious in-game activities. This stance is firm: toxic behavior has no place in Call of Duty, reflecting a changing culture in online gaming where respect and fair play are paramount. View full article
  25. For sure! Everything was messed up afterward. I also need to get some CoD in as I have been pretty lacking since it came out.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.